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  • Perspective 0.9 - WPF blogging

    I've released the version 0.9 of Perspective. The main features are : A new XBAP online demo application is provided. You can now build multilingual applications that support culture changing at run time. SignalBinding : a binding class which throws conversion events. It prevents to write converter classes. XbapHelper helps you to retrieve URI parameters of an XBAP application. Joystick 2D control. Workshop3D : a ready to use viewport for 3D models, with light, moveable camera and camera control panel. The camera can be controlled by mouse (with joysticks) or by keyboard. New class PieSlice3D to build 3D pie charts. A contribution by Philippe Jovelin, thanks to him. Many 3D shapes have now default texture coordinates, so you can apply a VisualBrush, an ImageBrush or a DrawingBrush on them : Square3D (since previous versions), Polygon3D, Box3D, Bar3D, Conical3D and Spherical3D. The article Perspective : easy 3D programming with WPF has been updated. And I will now blog about WPF on windowsclient.net Read More...
  • 3D controls for WPF

    The functional level of WPF 3D will probably one day be as rich as 2D : standard controls, styles, templates, and so on. But when ? Waiting the eventual release of FramewokElement3D and Control3D, I built in Perspective 0.4 a system based on UIElement3D and 3D basic objects of this library. This system, although simple and rustic, respects the principle of separation of the function and the visual appearance of controls. And it still implements a skin mechanism. The provided controls are interactive buttons : Button3D, Fader3D and Knob3D. Incidentally, their equivalents in 2D (Fader, Knob) are also offered. Perspective : 3D skinnable controls Read More...
  • Perspective 0.3 : easy 3D programming with WPF

    A new version of the Wpf3D open-source class library, now included in a library called Perspective, is available on Codeplex . Perspective is an experimental .NET 3.5 class library for building WPF 3D models based on basic geometrical objects (polygons, cube, sphere, ring, etc.). 3D classes inherit from UIElement3D so it is now easy to build interactive scenes. For a general introduction, you can read Perspective : easy 3D programming with WPF . See you this week in Barcelona to speak of it, on the Ask the experts / .NET Framework booth at TechEd Developer Europe. Read More...
  • Running Healthcare and Woodgrove WPF demos on a french OS

    The Healthcare and Woodgrove applications are good examples of WPF and 3D value added in business computing in term of user experience. During my presentations, I used until now an US version of Windows Vista or XP SP2, and it worked fine. But on a French version, Healthcare curves remain hopelessly flat and Woodgrove hangs straightforwardly. All that because of a basic bug : the system decimal separator value is ignored. While waiting for a possible fix, you can replace the comma by the point in the decimal symbol of Windows regional options (see Control Panel). Share this post: email it! | bookmark it! | digg it! | live it! Read More...
  • Easy 3D animation with WPF and ODewit.Wpf3D

    In this new article , I describe how to animate Wpf3D objects (square, sphere, composite model, etc.). Now you can build your own animated 3D Christmas tree Share this post: email it! | bookmark it! | digg it! | live it! Read More...
  • Wpf3D : Easy 3D programming with WPF

    Wpf3D is a WPF shared source class library that I wrote for building 3D models based on geometrical objects (polygons, cube, sphere, ring, etc.). Guided tour . Enjoy ! Read More...

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